“If Santa Claus exists, he’s going to be too good to punish me, even if I am naughty. And if he doesn’t exist, I don’t have to worry, right? - Wrong, but I don’t know why.” — Peanuts
Well, it is great to be back at DJ’s World. I enjoyed my time away but I missed all of my friends.
Today, I heard some good news. Next month, DreamWorks movie studios is releasing the new film Madagascar 2. It is the second chapter in the lives of our animal friends that escaped from the zoo in New York City.
They are back! Alex, Marty, Melman and Gloria are coming home to New York. With help from Julian, Maurice, Mort, the penguins and the lemurs!
Left marooned on the distant shores of Madagascar, the New Yorkers have hatched a plan so crazy it just might work. With military precision, the penguins have repaired an old crashed plane - sort of. Once aloft, this unlikely crew stays airborne just long enough to make it to the wildest place of all - the vast plains of Africa itself - where our zoo-raised crew encounters species of their own kind for the very first time.
While discovering their roots, they quickly realize the differences between the concrete jungle and the heart of Africa. Despite long-lost relatives, romantic rivals and scheming hunters, Africa seems like a “crack-a-lackin” great place…but is it better than their Central Park home?
This movie looks like a great follow-up movie to the already great original movie. The movie is being released on November 7th.
I am including a video preview for your enjoyment.
Tuesday, Mama gave me a big surprise by coming home with a copy of the new Wall-E PC Game. After Dada installed it on my computer, I was able to play the game for the last few days. Here are my views on the latest game based on a great movie.
For the most part, Wall-E follows the plot of the movie, with Earth’s population having evacuated the planet due to overwhelming levels of trash. Left behind are a horde of Waste Allocation Load Lifter Earth-Class robots (or Wall-Es), who are tasked with collecting and cleaning the world from top to bottom so that one day, people can live on its surface once again. However, after hundreds of years, only one Wall-E robot remains carrying out its job as best it can until one day, a ship lands and deploys a robot named Eve, whose task is to search for life on Earth. As Wall-E falls in love with Eve, Eve discovers that he has found what she’s been looking for and takes off for space. Following his heart, Wall-E chases her and essentially discovers a life outside of his sheltered world. Dada will,now, help me with some of the details in the game:
Players control Wall-E for most of the game, moving the little robot through various environments solving puzzles and defeating enemies. While the odds may be against him, Wall-E has a number of ways to help him get past these obstacles. Wall-E can transform into a box and charge through objects and boxes. This move gives him a speed boost, which he can further translate into momentum during jumps. This is extremely useful because Wall-E will need to accelerate in half-pipe situations to cross certain gaps or leap up to new areas to collect energy charges. Charges are important because many security doors and areas are protected by doorways that require a certain number of vials before they unlock, so Wall-E will need to look for these in the environment. Many of them will be trapped in boxes, which can be broken apart by cubes that he automatically generates from trash that he rolls over.
Incidentally, these cubes can also be thrown into switches, objects or other targets. Wall-E also comes with a laser that he can use to cut through objects, which can only be recharged with laser energy vials.
Now, you do get a chance to play as Eve, Wall-E’s object of affection, but these moments are few and far between. At the end of each level, players receive points for completing stages, along with any mini-games that they might have unlocked by collecting artifacts or destroying all of the crates on a level. These points can be redeemed for bonus items, such as concept art or additional cheats that change the game.Not only does this provide motivation for players to return to previously completed levels, it gives them an incentive to fully explore every environment they go into.
Thanks Dada, for your help with my posting.
I am really having a great time playing this game. It is not really hard to play but it is not easy either. It takes time to work through the different levels and the time really flies when you are playing. One thing that I would suggest is to use a game controller instead of the computer keyboard. With the 360 degree field of vision, it just makes the playing experience a lot more exciting. This game is definitely a “keeper” as Dada says very often about different things.
Yesterday, I was able to watch the new movie Wall-E.
The movie starts in the future,where humans have trashed Earth to the point it’s uninhabitable. With no means to sustain themselves - plants have all died or are buried under garbage and humans have fled in spaceships where they live their lives and are serviced by robots.
Back on Earth, WALL-E (short for Waste Allocation Load Lifter Earth-Class) goes about his daily, lonely job of compacting trash. It’s what he was built for and programmed to do, and there’s no reason for him to stop. He was inadvertently left turned on when everyone took off, so he goes about his work each and every day with only a cockroach named Hal as a friend. WALL-E has developed a personality over the hundreds of years alone. He collects items of trash that he then uses to furnish and decorate his home. He’s also developed an affection for the old movie Hello, Dolly! and watches the old VHS tape over and over again.
Hello, Dolly! has taught WALL-E about holding hands and falling in love, and the lonesome robot has dreams of finding that someone special. After endless years of waiting, WALL-E’s shot at love appears in the form of a glistening egg-shaped drone named EVE. EVE was sent to Earth to check for any signs of life, and WALL-E falls in love for this state-of-the-art metallic cutie. He wants nothing more than to make a connection with this beauty, but EVE’s not on the same wavelength. Fortunately, WALL-E does not give up and when EVE’s sent back to report her findings to the people on board the Axiom spaceship, WALL-E goes along for the ride. Nothing will Wall-E from being with his new love EVE, not hundreds of thousands of miles of space travel, evil robots, or people who’ve lost all concept of what life on Earth was like before their ancestors all but destroyed our planet.
There is the message being taught about protecting our environment and not being so reliant on technology to do our everyday things.What is really neat is there are very few spoken words as WALL-E relies on the movements of a trash compactor wearing binoculars to convey emotions and move forward the story.Within 5 minutes WALL-E is no longer a mere robot but a real creature who feels things as deeply as humans.
Wall-E is really a great movie that I know I will watch many times. It is a great movie for children of all ages right up to 90+ years old!
As you know we have been running our latest Visitor Poll “What is Your All-Time Favorite Movie” for the last couple of weeks. I would like to announce the final results.
We had a total of 159 visitor votes. The winner of the voting was Kung Fu Panda with a total of 32 votes. Coming in second and third was Monster, Inc. with 23 votes and Mulan (Mulan I and II) with 22 votes. Bringing up the rest of the line was Lion King fourth with 19 votes, Shrek with 17 votes, Beauty and the Beast with 14 votes, Toy Story with 13 votes, Many Adventures of Winnie -The - Pooh with 8 votes and The Incredibles with 7 votes. Finishing last was the category Other Movies Not Mentioned with 4 votes.
I believe that the strong voting for Kung Fu Panda was caused by the fact that it is the newest movie release. My, personal, all time favorite is Monster, Inc. and it showed a strong placing by coming in 2nd place.
Please look at our newest poll with the question: “What Is Your Favorite Subject In School?”
Please take the time to vote during your visit. Have a great and safe weekend!
I will be reviewing Monsters, Inc.. This is one of my favorite movies. Our review will, first, tell the story of the movie. We do that so parents and children can decide if it is a movie that is good for the family. Sometimes, there are “things” in movies, even children’s movies, that may not be right for a particular family situation. After giving the story line, I will tell you how I feel about the movie. So lets get started.
MONSTERS, INC.
The story begins in Monstropolis, a city inhabited by monsters, and centers around Monsters, Inc., the city’s power company. Monsters, Inc. sends its employees to children’s bedrooms, around the world, to scare the children, through teleportation doors set up on the work floor. The screams of children, which is bottled in metal cans, are then generated as electric power for the city. The chairman and chief executive officer of Monsters, Inc. is a crab-like monster called Henry J. Waternoose. The top scarer at Monsters, Inc. is James P. “Sulley” Sullivan, a furry, blue - green, giant who is partnered with the short, green, one-eyed Mike Wazowski.
The two of them are best friends and roommates. Sulley is a gentle and easy-going creature, while Mike is obsessed with his car and with marrying his girlfriend, the snakey-haired Celia Mae. Sulley’s main rival as a scarer is the chameleon-like Randall Boggs, who has the ability to change the color of his skin to match his surroundings, and is second only to Sulley in the scarer ranks.
As Sulley and Mike are going to work one day, they talk about the city suffering a power shortage because children are not as scared anymore because of over-exposure to television, making screams harder to get from the kids. Just before they are about to leave after a long day, the company secretary,Roz, asks Mike to hand in his paperwork. Mike had forgotten about it, and leaves it to Sulley to fill up his papers and hand them in, since Mike is in a hurry to leave on a date to celebrate Celia’s birthday. As Sulley reaches the work floor to find Mike’s papers, he finds a open door on the work floor. He knows that this is not allowed.
After inspecting the door, Sulley discovers a little human girl behind it. Because Sulley lacks the access card required to open the door, he cannot return her home. Frightened, Sulley tries his best to hide the girl from coworkers, as it is believed that humans are toxic to monsters. After several misadventures, Sulley finally takes the girl to Mike, who is enjoying a romantic dinner with his girlfriend at a sushi restaurant. The girl escapes from Sulley’s attention at the restaurant, creating havoc amongst the monsters, and triggering the CDA (Child Detection Agency) troops to take action; Mike and Sulley grab the girl and hurry home, trying to avoid the CDA’s attention.
The girl stays overnight at Mike and Sulley’s apartment and is soon named Boo, for her habit of saying “Boo!” to surprise Sulley. The two come to know she is not dangerous as they thought, but still plan to return her to her world the next day to avoid trouble from the CDA. They disguise her as a monster and sneak her inside Monsters, Inc., where they lose and regain track of her two or three times. Eventually, Mike is caught by Randall, who offers to return Boo’s door to the work floor. When Sulley mistrusts Randall, Mike enters the door himself to prove its safe and is mistaken for Boo by Randall, who places him in a box and takes him to a room hidden in the basement of the scream factory. There, Mike is shown a large vacuum-based device designed to drain energy from children, called a Scream Extractor. Sulley and Boo, who have followed Randall, distract him and free Mike from the machine, leaving Randall’s assistant in his place.
Later on, Sulley turns up at the simulation room to teach new scare recruits what a good, loud roar is. Boo, who escapes from where Mike is hiding her, runs out in front of Sulley, giggling. Sulley pleads not to have to scare the simulation child but Mr.Waternoose forces him. As he roars, he inadvertently frightens Boo and causes her to burst into tears. After running away screaming, she trips; the hood of her costume reveals that she is the escaped human child. Sulley, guilty, looks up at the images of the scare in action, revealing Boo’s crying face. Sulley understands how children really feel when scared.
Mike quickly reports Randall’s scheming to Mr.Waternoose before he can seize Boo. But it turns out that Mr.Waternoose is in favor of Randall’s plan. Because of the decline in productivity, he fears for the company’s future, and sees Randall’s machine as the only way of ensuring Monsters Inc’s survival.Mr. Waternoose betrays Sulley and Mike, and sends the two into the Himalaya mountains through a one-way teleportation door.
The two stay with the Abominable Snowman at a cave until the Snowman tells Sulley of a village far below the mountain. After an argument with Mike, Sulley sneaks back to the monsters’ world through a closet door in a child’s bedroom in the village; Mike soon follows. The two confront Randall and attempt to rescue Boo from his grasp. Boo, no longer afraid of Randall, attacks him. Then Mike and Sulley push Randall through a teleportation door that sends him to a remote motorhome in a Louisiana swamp, where he is beaten with a shovel by the family living inside, who mistake him for an alligator. Mike and Sulley destroy the door Randall went through, thus ensuring that he doesn’t return soon.
Mike and Sulley then use Boo to lure Mr. Waternoose onto the company’s scare rehearsal stage. On the stage, Sulley angers Mr.Waternoose to the point that Mr.Waternoose yells out his wicked plan in anger: “I’ll kidnap a thousand children before I let this company die!”. Mr. Waternoose’s statement is caught on tape, and he is taken into custody by the CDA. It is also revealed that the secretary, Roz, was in fact the leader of the CDA and had been doing undercover work for the agency. Boo is soon sent home and her door is put through a wood chipper.
During his time with Boo, Sulley has learned that children’s laughter is much better than screams at generating power. Using this brand new approach, Sulley is made the new Chairman and CEO of Monsters, Inc. and the company is redesigned. Now the monsters enter through the teleportation doors and make kids laugh; in this way, ample power is created for Monstropolis, thus ending the power shortages in the city. Meanwhile, Mike has secretly reassembled Boo’s splintered door, and the only part missing from it is the wood chip that Sulley had salvaged as a memory of Boo. Mike shows this to Sulley, and Sulley puts the wood chip in place and the door becomes functional. Then, Sulley enters through the door to take one more peek inside.
Boo is heard but not seen, and the movie ends with a surprised and pleased smile on Sulley’s face.
DJ’s Review
Monster, Inc., a joint production of Disney and Pixar Studios was released just before Christmas 2001. The first time I watch Monsters,Inc., my mama and I watched it together. I have to admit that there was a few scary scenes but they were funny at the same time. Mama said the lesson to learn from this movie is “Not to judge people but try and understand them. Know that there is goodness in everyone even if they are different than us.” “It is better to bring joy and happiness than to bring fear and pain to people. Never take advantage of a person’s weakness and fear of things.”
I have watched this movie many, many times and I always enjoy it like it was the first viewing. I think that it is a great movie for children and even adults. I give this movie a four golden binkee award.
I hope that you enjoyed our review of the movie Monsters,Inc. See you tomorrow!
Hi There! DJ's World is an Internet safe website where children from 4 to 14 years old can visit with their parents and have a fun time getting to know DJ and other children from around the world. DJ's World provides educational resources and fun - to - do projects. We will explore the world around us and try to better understand each other. Come on a fun journey at DJ's World! Thank you for stopping by and please visit often.
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